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【用三大件写出的开门烟花特效】

时间:2024-04-02 13:46:07 来源:网络cs 作者:璐璐 栏目:防关联工具 阅读:

标签: 开门  烟花 

又到了一年一度的春节时期啦!昨天呢是北方的小年,今天是南方的小年,看到大家可以愉快的放烟花,过大年很是羡慕呀!辞旧岁,贺新春,今年我呀要放烟花,过春节!🧨。

这个特效简单的使用了前端三件套即可完成,html,js,css,canvas整体效果如下GIF图所示(码内隐藏特殊变量,找到有惊喜!)

背景音乐是《China-E》个人感觉很有新年的感觉,整个China系列的歌曲都很nice,该特效的寓意就是开门大吉,辞旧迎新,2023年的大门向你敞开,新的一年想你招手,小兔子抱着锦鲤,也预示着吉祥,山鱼在这里祝大家前兔无量,大展宏兔!

就是开心,就是玩,就是兔个吉利!,话不多说上代码!

<body>    <!-- 依旧是简洁的html代码 -->    <canvas id="mycanvas"></canvas>    <div id="box">        <button type="button" id="unmuteButton">开启新年音乐</button>        <button type="button" id="unmuteButton2">关闭新年音乐</button>        <video id="video" muted autoplay src="./audio/新年音乐.mp3" loop></video>    </div></body>

比较多的css代码,所以单独放在了一个文件下,如果用的时候出现图片丢失的问题,可以看看路径写对了没

/* 如果单独放记得去掉style标签哦 */<style>* {    margin: 0;    padding: 0;}body {    overflow: hidden;    margin: 0;    cursor: pointer;    font-size: 30px;    background: url("../img/辞旧岁贺新春兔年.png");    background-size: 100% 100%;}#unmuteButton {    position: absolute;    z-index: -1;    top: 0;    left: 0;    font-size: 10px;    font-family: "STHupo";    width: 80px;    height: 30px;    border: 1px solid red;    background-color: rgb(255, 115, 0);    border-radius: 10%;}#unmuteButton2 {    position: absolute;    z-index: -1;    top: 0px;    left: 120px;    font-size: 10px;    font-family: "STHupo";    width: 80px;    height: 30px;    border: 1px solid red;    background-color: rgb(255, 115, 0);    border-radius: 10%;}#video {    position: absolute;    top: -100000;    left: -100000;}#box {    position: absolute;    z-index: 1;    width: 100%;    height: 100%;    top: 0;    left: 0;}#box::before,#box::after {    content: '';    z-index: 99;    margin-top: -37px;    float: left;    width: 50%;    height: 1000px;    background: url("../img/兔子2023.png") no-repeat;    transition: .4s;}#box::before {    float: left;    background-position: -220px 37px;}#box::after {    float: right;    background-position: -210px;}#box:hover::before {    transform: translateX(-100%)}#box:hover::after {    transform: translateX(100%)}/* 去除滚动条 */body::-webkit-scrollbar {    width: 0 !important}</style>

比比比比较多的js代码,注意同上

// 烟花生成window.requestAnimationFrame = (function () {    return window.requestAnimationFrame ||        window.webkitRequestAnimationFrame ||        window.mozRequestAnimationFrame ||        function (callback) {            window.setTimeout(callback, 1000)        }})();// 获取画布var area = document.getElementById("mycanvas");area.width = document.documentElement.clientWidth;area.height = document.documentElement.clientHeight;var ctx = area.getContext("2d");hue = 120;timerTick = 0;timerTotal = 5;fireworks = [];particles = [];function random(min, max) {    return Math.random() * (max - min) + min;}function distans(sx, sy, tx, ty) {    var xdistan = sx - tx;    var ydistan = sy - ty;    return Math.sqrt((Math.pow(xdistan, 2) + Math.pow(ydistan, 2)));}function Firework(sx, sy, tx, ty) {    this.x = sx;    this.y = sy;    this.sx = sx;    this.sy = sy;    this.tx = tx;    this.ty = ty;    this.targetDistances = distans(sx, sy, tx, ty);    this.distancesc = 0;    this.shanyu = [];    this.shanyucount = 3;    while (this.shanyucount--) {        this.shanyu.push([this.x, this.y]);    }    this.angle = Math.atan2(ty - sy, tx - sx);    this.speed = 2;    this.jiasudu = 1.05;    this.brightness = random(50, 70);    this.targetRad = 5;}Firework.prototype.update = function (index) {    this.shanyu.pop();    this.shanyu.push([this.x, this.y]);    if (this.targetRad < 8) {        this.targetRad += 0.3;    } else {        this.targetRad = 1;    }    this.speed *= this.jiasudu;    var vx = Math.cos(this.angle) * this.speed;    var vy = Math.sin(this.angle) * this.speed;    this.distancesc = distans(this.sx, this.sy, this.x + vx, this.y + vy);    if (this.distancesc >= this.targetDistances) {        createparticals(this.tx, this.ty);        fireworks.splice(index, 1)    } else {        this.x += vx;        this.y += vy;    }}Firework.prototype.draw = function () {    ctx.beginPath();    ctx.moveTo(this.shanyu[this.shanyu.length - 1][0], this.shanyu[this.shanyu.length - 1][1]);    ctx.lineTo(this.x, this.y);    ctx.strokeStyle = 'hsl(' + hue + ',100%,' + this.brightness + '%)';    ctx.stroke();    ctx.beginPath();    ctx.arc(this.tx, this.ty, this.targetRad, 0, Math.PI * 2);    ctx.stroke();}function Particle(x, y) {    this.x = x;    this.y = y;    this.shanyu = [];    this.shanyucount = 10;    while (this.shanyucount--) {        this.shanyu.push([this.x, this.y]);    }    this.angle = random(0, 2 * Math.PI);    this.speed = random(1, 10);    this.mocal = 0.95;    this.gravity = 0.98;    this.hue = random(hue - 20, hue + 20);    this.brightness = random(50, 80);    this.alpha = 1;    this.decay = random(0.015, 0.03);}Particle.prototype.update = function (index) {    this.shanyu.pop();    this.shanyu.unshift([this.x, this.y]);    this.speed *= this.mocal;    this.x += Math.cos(this.angle) * this.speed;    this.y += Math.sin(this.angle) * this.speed + this.gravity;    this.alpha -= this.decay;    if (this.alpha <= this.decay) {        particles.splice(index, 1)    }}Particle.prototype.draw = function () {    ctx.beginPath();    ctx.moveTo(this.shanyu[this.shanyu.length - 1][0], this.shanyu[this.shanyu.length - 1][1]);    ctx.lineTo(this.x, this.y);    ctx.strokeStyle = 'hsl(' + hue + ',100%,' + this.brightness + '%)';    ctx.stroke();}function createparticals(x, y) {    var particalcount = 500;    while (particalcount--) {        particles.push(new Particle(x, y))    }}var clientw = document.documentElement.clientWidth;var clienth = document.documentElement.clientHeight;function loop() {    requestAnimationFrame(loop);    hue += 0.5;    ctx.globalCompositeOperation = 'destination-out';    ctx.fillRect(0, 0, clientw, clienth);    ctx.fillStyle = 'rgb(0,0,0,0.5)';    ctx.globalCompositeOperation = 'lighter';    var i = fireworks.length;    while (i--) {        fireworks[i].draw();        fireworks[i].update(i);    }    var i = particles.length;    while (i--) {        particles[i].draw();        particles[i].update(i);    }    if (timerTick >= timerTotal) {        fireworks.push(new Firework(clientw / 2, clienth, random(0, clientw), random(0, clienth)));        timerTick = 0;    } else {        timerTick++;    }}window.οnlοad = loop();window.onload = function starttime() {    ptimer = setTimeout(starttime, 1000);}// 音乐控制unmuteButton.addEventListener('click', function () {    video.muted = false;});unmuteButton2.addEventListener('click', function () {    video.muted = true;});
结束喽,下一篇新春特效就是下一年喽!
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