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2023跨年代码(烟花+自定义文字+背景音乐+雪花+倒计时)

时间:2024-04-06 12:05:33 来源:网络cs 作者:璐璐 栏目:卖家故事 阅读:

标签: 音乐  背景  雪花  文字  定义  烟花 
阅读本书更多章节>>>>

 2023年快要到来啦,很高兴这次我们又能一起度过~

b40cd513233542378ffc663941a495ad.jpeg

 

 


目录

一、前言

二、跨年烟花

三、效果展示

倒计时

 2023​编辑

 兔圆圆​编辑

四、编码实现

index.html

 烟花,雪花,背景音乐,页面样式

index.js 

 自定义文字

五、获取代码

需要源码,可以私信我(⊙o⊙)?


 

一、前言

时光荏苒,白驹过隙。

2022这一年又在忙碌中度过了,过去的一年,我们同努力,我们共欢笑,每一次成功都蕴藏着我们辛勤的劳动。

新的一年即将来到,我们不能停滞不前,一味只是骄傲。愿大家与时俱进,拼搏不懈,共创新的辉煌!

借着新年到来的喜庆,给大家分享一个新年烟花的前端代码,快拿着代码展示给你的朋友们看吧!!

转眼间已经到了2022的尾巴,这一年对于国家来说丰富充实,冬奥会在北京举行、中国共产党第二十次全国代表大会召开、社会共同抗击疫情的第三年、我国完成天宫空间站建造……对于我们每一个个体,2022也承载着我们的快乐与悲伤,它是无法替代的。

新的一年马上就要到了,让我们告别2022,迎接2023!

希望2023,全糖去冰。

二、跨年烟花

本文是一篇简单的前端代码,主要内容有HTML,JS,CSS等内容

1、HTML代码

2、JS代码

3、CSS样式

4、插件等

5、可根据需求自定义文字

6、背景音乐

7、倒计时

三、效果展示

文末有完整代码,只需要下载压缩包,解压运行即可。接下来我们一起来看看效果吧!!!

倒计时

7f19ec0c9b4748e3b24ce11ac529420d.png


 

 202360136e19e0ec42f6822620baab4bab8b.png


 

 兔圆圆a2caa860766e409bbe59312123e98a07.png

 包含背景音乐,自定义文字,倒计时等


 

四、编码实现

 

index.html

 

 烟花,雪花,背景音乐,页面样式

<!DOCTYPE html><html>  <head>    <meta charset="utf-8" />    <title>时光荏苒,白驹过隙!</title>    <style>      html,      body {        margin: 0px;        width: 100%;        height: 100%;        overflow: hidden;        background: #000;      }    </style>  </head>  <body>    <canvas      id="canvas"      style="position: absolute; width: 100%; height: 100%; z-index: 8888"    ></canvas>    <canvas      style="position: absolute; width: 100%; height: 100%; z-index: 9999"      class="canvas"    ></canvas>    <div class="overlay">      <div class="tabs">        <div class="tabs-labels">          <span class="tabs-label">Commands</span          ><span class="tabs-label">Info</span          ><span class="tabs-label">Share</span>        </div>        <div class="tabs-panels">          <ul class="tabs-panel commands"></ul>        </div>      </div>    </div>    <script>      function initVars() {        pi = Math.PI;        ctx = canvas.getContext("2d");        canvas.width = canvas.clientWidth;        canvas.height = canvas.clientHeight;        cx = canvas.width / 2;        cy = canvas.height / 2;        playerZ = -25;        playerX =          playerY =          playerVX =          playerVY =          playerVZ =          pitch =          yaw =          pitchV =          yawV =            0;        scale = 600;        seedTimer = 0;        (seedInterval = 5), (seedLife = 100);        gravity = 0.02;        seeds = new Array();        sparkPics = new Array();        s = "https://cantelope.org/NYE/";        for (i = 1; i <= 10; ++i) {          sparkPic = new Image();          sparkPic.src = s + "spark" + i + ".png";          sparkPics.push(sparkPic);        }        sparks = new Array();        pow1 = new Audio(s + "pow1.ogg");        pow2 = new Audio(s + "pow2.ogg");        pow3 = new Audio(s + "pow3.ogg");        pow4 = new Audio(s + "pow4.ogg");        frames = 0;      }      function rasterizePoint(x, y, z) {        var p, d;        x -= playerX;        y -= playerY;        z -= playerZ;        p = Math.atan2(x, z);        d = Math.sqrt(x * x + z * z);        x = Math.sin(p - yaw) * d;        z = Math.cos(p - yaw) * d;        p = Math.atan2(y, z);        d = Math.sqrt(y * y + z * z);        y = Math.sin(p - pitch) * d;        z = Math.cos(p - pitch) * d;        var rx1 = -1000,          ry1 = 1,          rx2 = 1000,          ry2 = 1,          rx3 = 0,          ry3 = 0,          rx4 = x,          ry4 = z,          uc = (ry4 - ry3) * (rx2 - rx1) - (rx4 - rx3) * (ry2 - ry1);        if (!uc) return { x: 0, y: 0, d: -1 };        var ua = ((rx4 - rx3) * (ry1 - ry3) - (ry4 - ry3) * (rx1 - rx3)) / uc;        var ub = ((rx2 - rx1) * (ry1 - ry3) - (ry2 - ry1) * (rx1 - rx3)) / uc;        if (!z) z = 0.000000001;        if (ua > 0 && ua < 1 && ub > 0 && ub < 1) {          return {            x: cx + (rx1 + ua * (rx2 - rx1)) * scale,            y: cy + (y / z) * scale,            d: Math.sqrt(x * x + y * y + z * z),          };        } else {          return {            x: cx + (rx1 + ua * (rx2 - rx1)) * scale,            y: cy + (y / z) * scale,            d: -1,          };        }      }      function spawnSeed() {        seed = new Object();        seed.x = -50 + Math.random() * 100;        seed.y = 25;        seed.z = -50 + Math.random() * 100;        seed.vx = 0.1 - Math.random() * 0.2;        seed.vy = -1.5; //*(1+Math.random()/2);        seed.vz = 0.1 - Math.random() * 0.2;        seed.born = frames;        seeds.push(seed);      }      function splode(x, y, z) {        t = 5 + parseInt(Math.random() * 150);        sparkV = 1 + Math.random() * 2.5;        type = parseInt(Math.random() * 3);        switch (type) {          case 0:            pic1 = parseInt(Math.random() * 10);            break;          case 1:            pic1 = parseInt(Math.random() * 10);            do {              pic2 = parseInt(Math.random() * 10);            } while (pic2 == pic1);            break;          case 2:            pic1 = parseInt(Math.random() * 10);            do {              pic2 = parseInt(Math.random() * 10);            } while (pic2 == pic1);            do {              pic3 = parseInt(Math.random() * 10);            } while (pic3 == pic1 || pic3 == pic2);            break;        }        for (m = 1; m < t; ++m) {          spark = new Object();          spark.x = x;          spark.y = y;          spark.z = z;          p1 = pi * 2 * Math.random();          p2 = pi * Math.random();          v = sparkV * (1 + Math.random() / 6);          spark.vx = Math.sin(p1) * Math.sin(p2) * v;          spark.vz = Math.cos(p1) * Math.sin(p2) * v;          spark.vy = Math.cos(p2) * v;          switch (type) {            case 0:              spark.img = sparkPics[pic1];              break;            case 1:              spark.img = sparkPics[parseInt(Math.random() * 2) ? pic1 : pic2];              break;            case 2:              switch (parseInt(Math.random() * 3)) {                case 0:                  spark.img = sparkPics[pic1];                  break;                case 1:                  spark.img = sparkPics[pic2];                  break;                case 2:                  spark.img = sparkPics[pic3];                  break;              }              break;          }          spark.radius = 25 + Math.random() * 50;          spark.alpha = 1;          spark.trail = new Array();          sparks.push(spark);        }        switch (parseInt(Math.random() * 4)) {          case 0:            pow = new Audio(s + "pow1.ogg");            break;          case 1:            pow = new Audio(s + "pow2.ogg");            break;          case 2:            pow = new Audio(s + "pow3.ogg");            break;          case 3:            pow = new Audio(s + "pow4.ogg");            break;        }        d = Math.sqrt(          (x - playerX) * (x - playerX) +            (y - playerY) * (y - playerY) +            (z - playerZ) * (z - playerZ)        );        pow.volume = 1.5 / (1 + d / 10);        pow.play();      }      function doLogic() {        if (seedTimer < frames) {          seedTimer = frames + seedInterval * Math.random() * 10;          spawnSeed();        }        for (i = 0; i < seeds.length; ++i) {          seeds[i].vy += gravity;          seeds[i].x += seeds[i].vx;          seeds[i].y += seeds[i].vy;          seeds[i].z += seeds[i].vz;          if (frames - seeds[i].born > seedLife) {            splode(seeds[i].x, seeds[i].y, seeds[i].z);            seeds.splice(i, 1);          }        }        for (i = 0; i < sparks.length; ++i) {          if (sparks[i].alpha > 0 && sparks[i].radius > 5) {            sparks[i].alpha -= 0.01;            sparks[i].radius /= 1.02;            sparks[i].vy += gravity;            point = new Object();            point.x = sparks[i].x;            point.y = sparks[i].y;            point.z = sparks[i].z;            if (sparks[i].trail.length) {              x = sparks[i].trail[sparks[i].trail.length - 1].x;              y = sparks[i].trail[sparks[i].trail.length - 1].y;              z = sparks[i].trail[sparks[i].trail.length - 1].z;              d =                (point.x - x) * (point.x - x) +                (point.y - y) * (point.y - y) +                (point.z - z) * (point.z - z);              if (d > 9) {                sparks[i].trail.push(point);              }            } else {              sparks[i].trail.push(point);            }            if (sparks[i].trail.length > 5) sparks[i].trail.splice(0, 1);            sparks[i].x += sparks[i].vx;            sparks[i].y += sparks[i].vy;            sparks[i].z += sparks[i].vz;            sparks[i].vx /= 1.075;            sparks[i].vy /= 1.075;            sparks[i].vz /= 1.075;          } else {            sparks.splice(i, 1);          }        }        p = Math.atan2(playerX, playerZ);        d = Math.sqrt(playerX * playerX + playerZ * playerZ);        d += Math.sin(frames / 80) / 1.25;        t = Math.sin(frames / 200) / 40;        playerX = Math.sin(p + t) * d;        playerZ = Math.cos(p + t) * d;        yaw = pi + p + t;      }      function rgb(col) {        var r = parseInt((0.5 + Math.sin(col) * 0.5) * 16);        var g = parseInt((0.5 + Math.cos(col) * 0.5) * 16);        var b = parseInt((0.5 - Math.sin(col) * 0.5) * 16);        return "#" + r.toString(16) + g.toString(16) + b.toString(16);      }      function draw() {        ctx.clearRect(0, 0, cx * 2, cy * 2);        ctx.fillStyle = "#ff8";        for (i = -100; i < 100; i += 3) {          for (j = -100; j < 100; j += 4) {            x = i;            z = j;            y = 25;            point = rasterizePoint(x, y, z);            if (point.d != -1) {              size = 250 / (1 + point.d);              d = Math.sqrt(x * x + z * z);              a = 0.75 - Math.pow(d / 100, 6) * 0.75;              if (a > 0) {                ctx.globalAlpha = a;                ctx.fillRect(                  point.x - size / 2,                  point.y - size / 2,                  size,                  size                );              }            }          }        }        ctx.globalAlpha = 1;        for (i = 0; i < seeds.length; ++i) {          point = rasterizePoint(seeds[i].x, seeds[i].y, seeds[i].z);          if (point.d != -1) {            size = 200 / (1 + point.d);            ctx.fillRect(point.x - size / 2, point.y - size / 2, size, size);          }        }        point1 = new Object();        for (i = 0; i < sparks.length; ++i) {          point = rasterizePoint(sparks[i].x, sparks[i].y, sparks[i].z);          if (point.d != -1) {            size = (sparks[i].radius * 200) / (1 + point.d);            if (sparks[i].alpha < 0) sparks[i].alpha = 0;            if (sparks[i].trail.length) {              point1.x = point.x;              point1.y = point.y;              switch (sparks[i].img) {                case sparkPics[0]:                  ctx.strokeStyle = "#f84";                  break;                case sparkPics[1]:                  ctx.strokeStyle = "#84f";                  break;                case sparkPics[2]:                  ctx.strokeStyle = "#8ff";                  break;                case sparkPics[3]:                  ctx.strokeStyle = "#fff";                  break;                case sparkPics[4]:                  ctx.strokeStyle = "#4f8";                  break;                case sparkPics[5]:                  ctx.strokeStyle = "#f44";                  break;                case sparkPics[6]:                  ctx.strokeStyle = "#f84";                  break;                case sparkPics[7]:                  ctx.strokeStyle = "#84f";                  break;                case sparkPics[8]:                  ctx.strokeStyle = "#fff";                  break;                case sparkPics[9]:                  ctx.strokeStyle = "#44f";                  break;              }              for (j = sparks[i].trail.length - 1; j >= 0; --j) {                point2 = rasterizePoint(                  sparks[i].trail[j].x,                  sparks[i].trail[j].y,                  sparks[i].trail[j].z                );                if (point2.d != -1) {                  ctx.globalAlpha =                    ((j / sparks[i].trail.length) * sparks[i].alpha) / 2;                  ctx.beginPath();                  ctx.moveTo(point1.x, point1.y);                  ctx.lineWidth =                    1 +                    (sparks[i].radius * 10) /                      (sparks[i].trail.length - j) /                      (1 + point2.d);                  ctx.lineTo(point2.x, point2.y);                  ctx.stroke();                  point1.x = point2.x;                  point1.y = point2.y;                }              }            }            ctx.globalAlpha = sparks[i].alpha;            ctx.drawImage(              sparks[i].img,              point.x - size / 2,              point.y - size / 2,              size,              size            );          }        }      }      function frame() {        if (frames > 100000) {          seedTimer = 0;          frames = 0;        }        frames++;        draw();        doLogic();        requestAnimationFrame(frame);      }      window.addEventListener("resize", () => {        canvas.width = canvas.clientWidth;        canvas.height = canvas.clientHeight;        cx = canvas.width / 2;        cy = canvas.height / 2;      });      initVars();      frame();    </script>    <script src="js/index.js"></script>    <div id="page_end_html">      <!--放大图片-->      <link        rel="stylesheet"        type="text/css"        href="https://blog-static.cnblogs.com/files/zouwangblog/zoom.css"      />      <script src="https://cdn.bootcss.com/jquery/1.8.3/jquery.min.js"></script>      <script src="https://cdn.bootcss.com/bootstrap/3.2.0/js/transition.js"></script>      <script src="https://blog-static.cnblogs.com/files/zouwangblog/zoom.js"></script>      <script type="text/javascript">        $("#cnblogs_post_body img").attr("data-action", "zoom");      </script>      <!--放大图片end-->          <!--鼠标特效-->      <script src="https://blog-static.cnblogs.com/files/zouwangblog/mouse-click.js"></script>      <canvas        width="1777"        height="841"        style="          position: fixed;          left: 0px;          top: 0px;          z-index: 2147483647;          pointer-events: none;        "      ></canvas>      <!--鼠标特效 end-->      <!-- require APlayer -->      <link        rel="stylesheet"        href="https://cdn.jsdelivr.net/npm/aplayer/dist/APlayer.min.css"      />      <script src="https://cdn.jsdelivr.net/npm/aplayer/dist/APlayer.min.js"></script>      <!-- require MetingJS -->      <script src="https://cdn.jsdelivr.net/npm/meting@2/dist/Meting.min.js"></script>          <!-- // 随机线条 -->      <script>        !(function () {          function n(n, e, t) {            return n.getAttribute(e) || t;          }          function e(n) {            return document.getElementsByTagName(n);          }          function t() {            var t = e("script"),              o = t.length,              i = t[o - 1];            return {              l: o,              z: n(i, "zIndex", -1),              o: n(i, "opacity", 0.6),              c: n(i, "color", "148,0,211"),              n: n(i, "count", 99),            };          }          function o() {            (a = m.width =              window.innerWidth ||              document.documentElement.clientWidth ||              document.body.clientWidth),              (c = m.height =                window.innerHeight ||                document.documentElement.clientHeight ||                document.body.clientHeight);          }          function i() {            r.clearRect(0, 0, a, c);            var n, e, t, o, m, l;            s.forEach(function (i, x) {              for (                i.x += i.xa,                  i.y += i.ya,                  i.xa *= i.x > a || i.x < 0 ? -1 : 1,                  i.ya *= i.y > c || i.y < 0 ? -1 : 1,                  r.fillRect(i.x - 0.5, i.y - 0.5, 1, 1),                  e = x + 1;                e < u.length;                e++              )                (n = u[e]),                  null !== n.x &&                    null !== n.y &&                    ((o = i.x - n.x),                    (m = i.y - n.y),                    (l = o * o + m * m),                    l < n.max &&                      (n === y &&                        l >= n.max / 2 &&                        ((i.x -= 0.03 * o), (i.y -= 0.03 * m)),                      (t = (n.max - l) / n.max),                      r.beginPath(),                      (r.lineWidth = t / 2),                      (r.strokeStyle = "rgba(" + d.c + "," + (t + 0.2) + ")"),                      r.moveTo(i.x, i.y),                      r.lineTo(n.x, n.y),                      r.stroke()));            }),              x(i);          }          var a,            c,            u,            m = document.createElement("canvas"),            d = t(),            l = "c_n" + d.l,            r = m.getContext("2d"),            x =              window.requestAnimationFrame ||              window.webkitRequestAnimationFrame ||              window.mozRequestAnimationFrame ||              window.oRequestAnimationFrame ||              window.msRequestAnimationFrame ||              function (n) {                window.setTimeout(n, 1e3 / 45);              },            w = Math.random,            y = { x: null, y: null, max: 2e4 };          (m.id = l),            (m.style.cssText =              "position:fixed;top:0;left:0;z-index:" + d.z + ";opacity:" + d.o),            e("body")[0].appendChild(m),            o(),            (window.onresize = o),            (window.onmousemove = function (n) {              (n = n || window.event), (y.x = n.clientX), (y.y = n.clientY);            }),            (window.onmouseout = function () {              (y.x = null), (y.y = null);            });          for (var s = [], f = 0; d.n > f; f++) {            var h = w() * a,              g = w() * c,              v = 2 * w() - 1,              p = 2 * w() - 1;            s.push({ x: h, y: g, xa: v, ya: p, max: 6e3 });          }          (u = s.concat([y])),            setTimeout(function () {              i();            }, 100);        })();      </script>          <!-- 雪花特效 -->      <script type="text/javascript">        (function ($) {          $.fn.snow = function (options) {            var $flake = $('<div id="snowbox" />')                .css({ position: "absolute", "z-index": "9999", top: "-50px" })                .html("❄"),              documentHeight = $(document).height(),              documentWidth = $(document).width(),              defaults = {                minSize: 10,                maxSize: 20,                newOn: 1000,                flakeColor:                  "#00CED1" /* 此处可以定义雪花颜色,若要白色可以改为#FFFFFF */,              },              options = $.extend({}, defaults, options);            var interval = setInterval(function () {              var startPositionLeft = Math.random() * documentWidth - 100,                startOpacity = 0.5 + Math.random(),                sizeFlake = options.minSize + Math.random() * options.maxSize,                endPositionTop = documentHeight - 200,                endPositionLeft = startPositionLeft - 500 + Math.random() * 500,                durationFall = documentHeight * 10 + Math.random() * 5000;              $flake                .clone()                .appendTo("body")                .css({                  left: startPositionLeft,                  opacity: startOpacity,                  "font-size": sizeFlake,                  color: options.flakeColor,                })                .animate(                  {                    top: endPositionTop,                    left: endPositionLeft,                    opacity: 0.2,                  },                  durationFall,                  "linear",                  function () {                    $(this).remove();                  }                );            }, options.newOn);          };        })(jQuery);        $(function () {          $.fn.snow({            minSize: 5 /* 定义雪花最小尺寸 */,            maxSize: 80 /* 定义雪花最大尺寸 */,            newOn: 200 /* 定义密集程度,数字越小越密集 */,          });        });      </script>  </body></html>

 


index.js 

 

 自定义文字

var S = {  init: function () {    var action = window.location.href,        i = action.indexOf('?a=');    S.Drawing.init('.canvas');    document.body.classList.add('body--ready');    if (i !== -1) {      S.UI.simulate(decodeURI(action).substring(i + 3));    } else {      S.UI.simulate('|#countdown 3||2023|兔圆圆||#rectangle|');      // S.UI.simulate('|写|尽|千|山|落|笔|是|你|#rectangle|');    }    S.Drawing.loop(function () {      S.Shape.render();    });  }};S.Drawing = (function () {  var canvas,      context,      renderFn      requestFrame = window.requestAnimationFrame       ||                     window.webkitRequestAnimationFrame ||                     window.mozRequestAnimationFrame    ||                     window.oRequestAnimationFrame      ||                     window.msRequestAnimationFrame     ||                     function(callback) {                       window.setTimeout(callback, 1000 / 60);                     };  return {    init: function (el) {      canvas = document.querySelector(el);      context = canvas.getContext('2d');      this.adjustCanvas();      window.addEventListener('resize', function (e) {        S.Drawing.adjustCanvas();      });    },    loop: function (fn) {      renderFn = !renderFn ? fn : renderFn;      this.clearFrame();      renderFn();      requestFrame.call(window, this.loop.bind(this));    },    adjustCanvas: function () {      canvas.width = window.innerWidth;      canvas.height = window.innerHeight;    },    clearFrame: function () {      context.clearRect(0, 0, canvas.width, canvas.height);    },    getArea: function () {      return { w: canvas.width, h: canvas.height };    },    drawCircle: function (p, c) {      context.fillStyle = c.render();      context.beginPath();      context.arc(p.x, p.y, p.z, 0, 2 * Math.PI, true);      context.closePath();      context.fill();    }  }}());S.UI = (function () {  var canvas = document.querySelector('.canvas'),      interval,      isTouch = false, //('ontouchstart' in window || navigator.msMaxTouchPoints),      currentAction,      resizeTimer,      time,      maxShapeSize = 30,      firstAction = true,      sequence = [],      cmd = '#';  function formatTime(date) {    var h = date.getHours(),        m = date.getMinutes(),    m = m < 10 ? '0' + m : m;    return h + ':' + m;  }  function getValue(value) {    return value && value.split(' ')[1];  }  function getAction(value) {    value = value && value.split(' ')[0];    return value && value[0] === cmd && value.substring(1);  }  function timedAction(fn, delay, max, reverse) {    clearInterval(interval);    currentAction = reverse ? max : 1;    fn(currentAction);    if (!max || (!reverse && currentAction < max) || (reverse && currentAction > 0)) {      interval = setInterval(function () {        currentAction = reverse ? currentAction - 1 : currentAction + 1;        fn(currentAction);        if ((!reverse && max && currentAction === max) || (reverse && currentAction === 0)) {          clearInterval(interval);        }      }, delay);    }  }  function reset(destroy) {    clearInterval(interval);    sequence = [];    time = null;    destroy && S.Shape.switchShape(S.ShapeBuilder.letter(''));  }  function performAction(value) {    var action,        value,        current;    // overlay.classList.remove('overlay--visible');    sequence = typeof(value) === 'object' ? value : sequence.concat(value.split('|'));    // input.value = '';    // checkInputWidth();    timedAction(function (index) {      current = sequence.shift();      action = getAction(current);      value = getValue(current);      switch (action) {        case 'countdown':          value = parseInt(value) || 10;          value = value > 0 ? value : 10;          timedAction(function (index) {            if (index === 0) {              if (sequence.length === 0) {                S.Shape.switchShape(S.ShapeBuilder.letter(''));              } else {                performAction(sequence);              }            } else {              S.Shape.switchShape(S.ShapeBuilder.letter(index), true);            }          }, 1000, value, true);          break;        case 'rectangle':          value = value && value.split('x');          value = (value && value.length === 2) ? value : [maxShapeSize, maxShapeSize / 2];          S.Shape.switchShape(S.ShapeBuilder.rectangle(Math.min(maxShapeSize, parseInt(value[0])), Math.min(maxShapeSize, parseInt(value[1]))));          break;        case 'circle':          value = parseInt(value) || maxShapeSize;          value = Math.min(value, maxShapeSize);          S.Shape.switchShape(S.ShapeBuilder.circle(value));          break;        case 'time':          var t = formatTime(new Date());          if (sequence.length > 0) {            S.Shape.switchShape(S.ShapeBuilder.letter(t));          } else {            timedAction(function () {              t = formatTime(new Date());              if (t !== time) {                time = t;                S.Shape.switchShape(S.ShapeBuilder.letter(time));              }            }, 1000);          }          break;        default:          S.Shape.switchShape(S.ShapeBuilder.letter(current[0] === cmd ? 'What?' : current));      }    }, 2000, sequence.length);  }  function checkInputWidth(e) {    if (input.value.length > 18) {      ui.classList.add('ui--wide');    } else {      ui.classList.remove('ui--wide');    }    if (firstAction && input.value.length > 0) {      ui.classList.add('ui--enter');    } else {      ui.classList.remove('ui--enter');    }  }  function bindEvents() {    document.body.addEventListener('keydown', function (e) {      input.focus();      if (e.keyCode === 13) {        firstAction = false;        reset();        performAction(input.value);      }    });    canvas.addEventListener('click', function (e) {      overlay.classList.remove('overlay--visible');    });  }  function init() {    bindEvents();    // input.focus();    isTouch && document.body.classList.add('touch');  }  // Init  init();  return {    simulate: function (action) {      performAction(action);    }  }}());S.UI.Tabs = (function () {  var tabs = document.querySelector('.tabs'),      labels = document.querySelector('.tabs-labels'),      triggers = document.querySelectorAll('.tabs-label'),      panels = document.querySelectorAll('.tabs-panel');  function activate(i) {    triggers[i].classList.add('tabs-label--active');    panels[i].classList.add('tabs-panel--active');  }  function bindEvents() {    labels.addEventListener('click', function (e) {      var el = e.target,          index;      if (el.classList.contains('tabs-label')) {        for (var t = 0; t < triggers.length; t++) {          triggers[t].classList.remove('tabs-label--active');          panels[t].classList.remove('tabs-panel--active');          if (el === triggers[t]) {            index = t;          }        }        activate(index);      }    });  }  function init() {    activate(0);    bindEvents();  }  // Init  init();}());S.Point = function (args) {  this.x = args.x;  this.y = args.y;  this.z = args.z;  this.a = args.a;  this.h = args.h;};S.Color = function (r, g, b, a) {  this.r = r;  this.g = g;  this.b = b;  this.a = a;};S.Color.prototype = {  render: function () {    return 'rgba(' + this.r + ',' +  + this.g + ',' + this.b + ',' + this.a + ')';  }};S.Dot = function (x, y) {  this.p = new S.Point({    x: x,    y: y,    z: 5,    a: 1,    h: 0  });  this.e = 0.07;  this.s = true;  this.c = new S.Color(255, 255, 255, this.p.a);  this.t = this.clone();  this.q = [];};S.Dot.prototype = {  clone: function () {    return new S.Point({      x: this.x,      y: this.y,      z: this.z,      a: this.a,      h: this.h    });  },  _draw: function () {    this.c.a = this.p.a;    S.Drawing.drawCircle(this.p, this.c);  },  _moveTowards: function (n) {    var details = this.distanceTo(n, true),        dx = details[0],        dy = details[1],        d = details[2],        e = this.e * d;    if (this.p.h === -1) {      this.p.x = n.x;      this.p.y = n.y;      return true;    }    if (d > 1) {      this.p.x -= ((dx / d) * e);      this.p.y -= ((dy / d) * e);    } else {      if (this.p.h > 0) {        this.p.h--;      } else {        return true;      }    }    return false;  },  _update: function () {    if (this._moveTowards(this.t)) {      var p = this.q.shift();      if (p) {        this.t.x = p.x || this.p.x;        this.t.y = p.y || this.p.y;        this.t.z = p.z || this.p.z;        this.t.a = p.a || this.p.a;        this.p.h = p.h || 0;      } else {        if (this.s) {          this.p.x -= Math.sin(Math.random() * 3.142);          this.p.y -= Math.sin(Math.random() * 3.142);        } else {          this.move(new S.Point({            x: this.p.x + (Math.random() * 50) - 25,            y: this.p.y + (Math.random() * 50) - 25,          }));        }      }    }    d = this.p.a - this.t.a;    this.p.a = Math.max(0.1, this.p.a - (d * 0.05));    d = this.p.z - this.t.z;    this.p.z = Math.max(1, this.p.z - (d * 0.05));  },  distanceTo: function (n, details) {    var dx = this.p.x - n.x,        dy = this.p.y - n.y,        d = Math.sqrt(dx * dx + dy * dy);    return details ? [dx, dy, d] : d;  },  move: function (p, avoidStatic) {    if (!avoidStatic || (avoidStatic && this.distanceTo(p) > 1)) {      this.q.push(p);    }  },  render: function () {    this._update();    this._draw();  }}S.ShapeBuilder = (function () {  var gap = 13,      shapeCanvas = document.createElement('canvas'),      shapeContext = shapeCanvas.getContext('2d'),      fontSize = 500,      fontFamily = 'Avenir, Helvetica Neue, Helvetica, Arial, sans-serif';  function fit() {    shapeCanvas.width = Math.floor(window.innerWidth / gap) * gap;    shapeCanvas.height = Math.floor(window.innerHeight / gap) * gap;    shapeContext.fillStyle = 'red';    shapeContext.textBaseline = 'middle';    shapeContext.textAlign = 'center';  }  function processCanvas() {    var pixels = shapeContext.getImageData(0, 0, shapeCanvas.width, shapeCanvas.height).data;        dots = [],        pixels,        x = 0,        y = 0,        fx = shapeCanvas.width,        fy = shapeCanvas.height,        w = 0,        h = 0;    for (var p = 0; p < pixels.length; p += (4 * gap)) {      if (pixels[p + 3] > 0) {        dots.push(new S.Point({          x: x,          y: y        }));        w = x > w ? x : w;        h = y > h ? y : h;        fx = x < fx ? x : fx;        fy = y < fy ? y : fy;      }      x += gap;      if (x >= shapeCanvas.width) {        x = 0;        y += gap;        p += gap * 4 * shapeCanvas.width;      }    }    return { dots: dots, w: w + fx, h: h + fy };  }  function setFontSize(s) {    shapeContext.font = 'bold ' + s + 'px ' + fontFamily;  }  function isNumber(n) {    return !isNaN(parseFloat(n)) && isFinite(n);  }  function init() {    fit();    window.addEventListener('resize', fit);  }  // Init  init();  return {    imageFile: function (url, callback) {      var image = new Image(),          a = S.Drawing.getArea();      image.onload = function () {        shapeContext.clearRect(0, 0, shapeCanvas.width, shapeCanvas.height);        shapeContext.drawImage(this, 0, 0, a.h * 0.6, a.h * 0.6);        callback(processCanvas());      };      image.onerror = function () {        callback(S.ShapeBuilder.letter('What?'));      }      image.src = url;    },    circle: function (d) {      var r = Math.max(0, d) / 2;      shapeContext.clearRect(0, 0, shapeCanvas.width, shapeCanvas.height);      shapeContext.beginPath();      shapeContext.arc(r * gap, r * gap, r * gap, 0, 2 * Math.PI, false);      shapeContext.fill();      shapeContext.closePath();      return processCanvas();    },    letter: function (l) {      var s = 0;      setFontSize(fontSize);      s = Math.min(fontSize,                  (shapeCanvas.width / shapeContext.measureText(l).width) * 0.8 * fontSize,                  (shapeCanvas.height / fontSize) * (isNumber(l) ? 1 : 0.45) * fontSize);      setFontSize(s);      shapeContext.clearRect(0, 0, shapeCanvas.width, shapeCanvas.height);      shapeContext.fillText(l, shapeCanvas.width / 2, shapeCanvas.height / 2);      return processCanvas();    },    rectangle: function (w, h) {      var dots = [],          width = gap * w,          height = gap * h;      for (var y = 0; y < height; y += gap) {        for (var x = 0; x < width; x += gap) {          dots.push(new S.Point({            x: x,            y: y,          }));        }      }      return { dots: dots, w: width, h: height };    }  };}());S.Shape = (function () {  var dots = [],      width = 0,      height = 0,      cx = 0,      cy = 0;  function compensate() {    var a = S.Drawing.getArea();    cx = a.w / 2 - width / 2;    cy = a.h / 2 - height / 2;  }  return {    shuffleIdle: function () {      var a = S.Drawing.getArea();      for (var d = 0; d < dots.length; d++) {        if (!dots[d].s) {          dots[d].move({            x: Math.random() * a.w,            y: Math.random() * a.h          });        }      }    },    switchShape: function (n, fast) {      var size,          a = S.Drawing.getArea();      width = n.w;      height = n.h;      compensate();      if (n.dots.length > dots.length) {        size = n.dots.length - dots.length;        for (var d = 1; d <= size; d++) {          dots.push(new S.Dot(a.w / 2, a.h / 2));        }      }      var d = 0,          i = 0;      while (n.dots.length > 0) {        i = Math.floor(Math.random() * n.dots.length);        dots[d].e = fast ? 0.25 : (dots[d].s ? 0.14 : 0.11);        if (dots[d].s) {          dots[d].move(new S.Point({            z: Math.random() * 20 + 10,            a: Math.random(),            h: 18          }));        } else {          dots[d].move(new S.Point({            z: Math.random() * 5 + 5,            h: fast ? 18 : 30          }));        }        dots[d].s = true;        dots[d].move(new S.Point({          x: n.dots[i].x + cx,          y: n.dots[i].y + cy,          a: 1,          z: 5,          h: 0        }));        n.dots = n.dots.slice(0, i).concat(n.dots.slice(i + 1));        d++;      }      for (var i = d; i < dots.length; i++) {        if (dots[i].s) {          dots[i].move(new S.Point({            z: Math.random() * 20 + 10,            a: Math.random(),            h: 20          }));          dots[i].s = false;          dots[i].e = 0.04;          dots[i].move(new S.Point({            x: Math.random() * a.w,            y: Math.random() * a.h,            a: 0.3, //.4            z: Math.random() * 4,            h: 0          }));        }      }    },    render: function () {      for (var d = 0; d < dots.length; d++) {        dots[d].render();      }    }  }}());S.init();

 以上就是我们跨年烟花的全部代码了,能否看懂呢?🐒


2023跨年代码(烟花+自定义文字+背景音乐+雪花+倒计时)-Actionscript文档类资源-CSDN文库https://download.csdn.net/download/m0_63244368/87346455

 

五、获取代码

代码已经上传至我们的csdn平台,大家可自行下载🙇‍

 

或者可以私信我🙂?

第一步:打开压缩包,包含一个文件夹、一个文件,文件内含 js 文件(复制源码请注意路径)

b6244fcf69ef4787b42f6039bc2ec08b.png

 

第二部:点击 index.html 文件打开即可 

 a6df58ae1f464255b55ca9f07afa515c.png

OK,上述就是代码的全部内容了,部分代码已加注释,可以根据需要自由更改🙂,祝大家圣诞快乐🎄!

此时我们就可以拿着程序展示给小伙伴啦!!!🎇

或许对于小白来说,是不是比桌面新建一个文本文档的方法友好多了呢?其实我们就是为了新年这场美好的氛围,快和你的朋友来一场线上烟花倒计时跨年盛宴吧!!!

 

需要源码,可以私信我(⊙o⊙)?

 

 👍+✏️+⭐️+🙇‍

有需要源码的小伙伴可以关注我的 阅读本书更多章节>>>>

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