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使用Python绘制跳动的爱心,让你的代码也充满爱意!

时间:2024-03-26 09:36:09 来源:网络cs 作者:利杜鹃 栏目:跨境风云 阅读:

标签: 充满  绘制  跳动  使用 
阅读本书更多章节>>>>

今天我要分享一个浪漫小技巧,使用Python中的HTML制作一个立体、动态的小爱心。通过成千上百个小爱心的组合,形成一个大爱心,从内到外呈现出立体的效果,给人带来强烈的视觉冲击。这个小技巧非常浪漫,让人感受到爱的力量。

一.粉色爱心

</style>  <body>    <!-- 樱花 -->    <div id="jsi-cherry-container" class="container">      <audio autoplay="autopaly">        <source src="renxi.mp3" type="audio/mp3" />      </audio>      <img class="img" src="./123.png" alt="" />      <!-- 爱心 -->      <canvas id="pinkboard" class="container"> </canvas>    </div>
(function () {      var b = 0;      var c = ["ms", "moz", "webkit", "o"];      for (var a = 0; a < c.length && !window.requestAnimationFrame; ++a) {        window.requestAnimationFrame = window[c[a] + "RequestAnimationFrame"];        window.cancelAnimationFrame =          window[c[a] + "CancelAnimationFrame"] ||          window[c[a] + "CancelRequestAnimationFrame"];      }      if (!window.requestAnimationFrame) {        window.requestAnimationFrame = function (h, e) {          var d = new Date().getTime();          var f = Math.max(0, 16 - (d - b));          var g = window.setTimeout(function () {            h(d + f);          }, f);          b = d + f;          return g;        };      }      if (!window.cancelAnimationFrame) {        window.cancelAnimationFrame = function (d) {          clearTimeout(d);        };      }    })();    /*     *Point class     */    var Point = (function () {      function Point(x, y) {        this.x = typeof x !== "undefined" ? x : 0;        this.y = typeof y !== "undefined" ? y : 0;      }      Point.prototype.clone = function () {        return new Point(this.x, this.y);      };      Point.prototype.length = function (length) {        if (typeof length == "undefined")          return Math.sqrt(this.x * this.x + this.y * this.y);        this.normalize();        this.x *= length;        this.y *= length;        return this;      };      Point.prototype.normalize = function () {        var length = this.length();        this.x /= length;        this.y /= length;        return this;      };      return Point;    })();    /*     * Particle class     */    var Particle = (function () {      function Particle() {        this.position = new Point();        this.velocity = new Point();        this.acceleration = new Point();        this.age = 0;      }      Particle.prototype.initialize = function (x, y, dx, dy) {        this.position.x = x;        this.position.y = y;        this.velocity.x = dx;        this.velocity.y = dy;        this.acceleration.x = dx * settings.particles.effect;        this.acceleration.y = dy * settings.particles.effect;        this.age = 0;      };      Particle.prototype.update = function (deltaTime) {        this.position.x += this.velocity.x * deltaTime;        this.position.y += this.velocity.y * deltaTime;        this.velocity.x += this.acceleration.x * deltaTime;        this.velocity.y += this.acceleration.y * deltaTime;        this.age += deltaTime;      };      Particle.prototype.draw = function (context, image) {        function ease(t) {          return --t * t * t + 1;        }        var size = image.width * ease(this.age / settings.particles.duration);        context.globalAlpha = 1 - this.age / settings.particles.duration;        context.drawImage(          image,          this.position.x - size / 2,          this.position.y - size / 2,          size,          size        );      };      return Particle;    })();

运行结果:

 二.蓝色动态爱心

表白界面

下边是表白运行代码:

def OK():            #同意按钮    root.destroy()    love()           #同意后显示漂浮爱心def NO():            #拒绝按钮,拒绝不会退出,必须同意才可以退出哦~    tk.messagebox.showwarning('❤','再给你一次机会!')def closeWindow():    tk.messagebox.showwarning('❤','逃避是没有用的哦')————————————————版权声明:本文为CSDN博主「Want595」的原创文章,遵循CC 4.0 BY-SA版权协议,转载请附上原文出处链接及本声明。

 蓝色爱心代码

 

class Heart:    def __init__(self, generate_frame=20):        self._points = set()  # 原始爱心坐标集合        self._edge_diffusion_points = set()  # 边缘扩散效果点坐标集合        self._center_diffusion_points = set()  # 中心扩散效果点坐标集合        self.all_points = {}  # 每帧动态点坐标        self.build(2000)        self.random_halo = 1000        self.generate_frame = generate_frame        for frame in range(generate_frame):            self.calc(frame)    def build(self, number):        for _ in range(number):            t = random.uniform(0, 2 * pi)            x, y = heart_function(t)            self._points.add((x, y))        for _x, _y in list(self._points):            for _ in range(3):                x, y = scatter_inside(_x, _y, 0.05)                self._edge_diffusion_points.add((x, y))        point_list = list(self._points)        for _ in range(4000):            x, y = random.choice(point_list)            x, y = scatter_inside(x, y, 0.17)            self._center_diffusion_points.add((x, y))    @staticmethod    def calc_position(x, y, ratio):        force = 1 / (((x - heartx) ** 2 + (y - hearty) ** 2) ** 0.520)  # 魔法参数        dx = ratio * force * (x - heartx) + random.randint(-1, 1)        dy = ratio * force * (y - hearty) + random.randint(-1, 1)        return x - dx, y - dy    def calc(self, generate_frame):        ratio = 10 * curve(generate_frame / 10 * pi)  # 圆滑的周期的缩放比例        halo_radius = int(4 + 6 * (1 + curve(generate_frame / 10 * pi)))        halo_number = int(3000 + 4000 * abs(curve(generate_frame / 10 * pi) ** 2))        all_points = []        heart_halo_point = set()        for _ in range(halo_number):            t = random.uniform(0, 2 * pi)            x, y = heart_function(t, shrink_ratio=11.6)            x, y = shrink(x, y, halo_radius)            if (x, y) not in heart_halo_point:                heart_halo_point.add((x, y))                x += random.randint(-14, 14)                y += random.randint(-14, 14)                size = random.choice((1, 2, 2))                all_points.append((x, y, size))        for x, y in self._points:            x, y = self.calc_position(x, y, ratio)            size = random.randint(1, 3)            all_points.append((x, y, size))        for x, y in self._edge_diffusion_points:            x, y = self.calc_position(x, y, ratio)            size = random.randint(1, 2)            all_points.append((x, y, size))        for x, y in self._center_diffusion_points:            x, y = self.calc_position(x, y, ratio)            size = random.randint(1, 2)            all_points.append((x, y, size))        self.all_points[generate_frame] = all_points    def render(self, render_canvas, render_frame):        for x, y, size in self.all_points[render_frame % self.generate_frame]:            render_canvas.create_rectangle(x, y, x + size, y + size, width=0, fill=heartcolor)

其他函数 

def heart_function(t, shrink_ratio: float = side):    x = 16 * (sin(t) ** 3)    y = -(13 * cos(t) - 5 * cos(2 * t) - 2 * cos(3 * t) - cos(4 * t))    x *= shrink_ratio    y *= shrink_ratio    x += heartx    y += hearty    return int(x), int(y)def scatter_inside(x, y, beta=0.15):    ratio_x = - beta * log(random.random())    ratio_y = - beta * log(random.random())    dx = ratio_x * (x - heartx)    dy = ratio_y * (y - hearty)    return x - dx, y - dydef shrink(x, y, ratio):    force = -1 / (((x - heartx) ** 2 + (y - hearty) ** 2) ** 0.6)  # 这个参数...    dx = ratio * force * (x - heartx)    dy = ratio * force * (y - hearty)    return x - dx, y - dydef curve(p):    return 2 * (2 * sin(4 * p)) / (2 * pi)def draw(main: tk.Tk, render_canvas: tk.Canvas, render_heart: Heart, render_frame=0):    render_canvas.delete('all')    render_heart.render(render_canvas, render_frame)    main.after(160, draw, main, render_canvas, render_heart, render_frame + 1)

阅读本书更多章节>>>>

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